No central computer to limit the battle zone, patented technology, and built-in redundancy link each laser tagger to a wireless network on a worldwide license free radio signal.
Indoor / outdoor game modes, remote game start/end, integrated red dot scopes, real-time hit feedback, predator muzzle flash, and friendly fire on/off which is great
for indoor gameplay where the IR laser can bounce of walls, floors, ceilings, etc. To keep players honest, advanced optik sensors attach to the front and back of each
players team-colored headband, a third sensor is located on the front of the tagger. Get ready, the game moves fast without a heavy vest slowing you down.
H: HITS, the number of successful hits of opposing players for the game. K : KILLS, the final health point of an opposing player is a kill.
A 50% : Accuracy, The percentage of ammo fired / the successfull hits of opposing players. S : SPAWN, Re Spawn refers to a player that reappears in a
game after bheing previously eliminated. Some missions and games allow players to respawn .R : Reloads , this is the number of reloads you have for the entire game. Each reload is a full ammo
clip. 200/200 for this players gun settings.
Players must wear colored headbands during game play. Each team is given different colors to help identify opposing players. IR sensors are attached to the front and back of the players headband